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Messages - PackRat

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31
Artwork & Screenshots / Re: September 2017 Screenshot thread
« on: September 24, 2017, 09:22:55 PM »
awesome wm + polybar -


32
WM Designs and Discussions / Re: not really awesomewm...
« on: September 24, 2017, 03:02:27 PM »
Version 4 of awesome window manager released December 2016 -some interesting features added:



The default theme is nice, so some key binding tweaks are in order to check it out.

Addiction to window managers is such a time sink  :D

33
General Support / Re: fluxbox restart mod keys in a script
« on: September 24, 2017, 02:02:56 PM »
Quote
all that it does is cause tint2 to switch to the top left and windows borders disappear

Those are the only issues? You can otherwise use fluxbox as intended?

Thought about this some more, the closest I've come to an issue like this is when using tmux or emacs with fluxbox. Starting either, wouldn't crash the window manager, but fluxbox wouldn't respond correctly to any mouse or keyboard input - like it got reconfigured.

Turned out to be a key binding collision between fluxbox and either tmux or emacs. Made a couple changes to ~/.fluxbox/keys and tmux.conf and all was right with the world. Does nomachine have some default keybindings so you can administer the system from a console? If so, see if they conflict with your ~/.fluxbox/keys file.

34
Artwork & Screenshots / Re: September 2017 Screenshot thread
« on: September 24, 2017, 12:31:08 AM »
Those damn garage visits.. whew!  8) ??? ::)


back on topic -


35
General Support / Re: fluxbox restart mod keys in a script
« on: September 24, 2017, 12:01:17 AM »
Quote
pkill -x -USR1 fluxbox does not work from terminal so need something else..

That's apparently a Debian (Sid) security thing; works with conky, tint2, but not the window manager. Works on the wm in Void.

Try -

Code: [Select]
xdotool key alt+F7

and see if that works; it's working with my VSIDO fluxbox restart key binding - "Super + q"

36
General Support / Re: fluxbox restart mod keys in a script
« on: September 23, 2017, 06:47:11 PM »
How does nomachine work? You apparently log into it, but is there something similar to dhcp going on where it provides a lease - like every 90 seconds maybe?

Is there some configuration on the host you can change?

37
General Support / Re: fluxbox restart mod keys in a script
« on: September 23, 2017, 06:16:18 PM »
Quote
I use this server on a big screen TV and access it via nomachine.

You mean via ssh?

Looked it up - you mean this?

Quote
When I do this it causes fluxbox to lose it's mind and a restart from the menu works to restore order

Just one restart required?

May be best to code a script that restarts fluxbox after the remote access.

Why is a 90 second restart frequency required? Fluxbox loose it's mind every 90 seconds thereabouts?

38
General Support / Re: fluxbox restart mod keys in a script
« on: September 23, 2017, 06:08:28 PM »
Conky won't run a key binding or an window manager internal command, you would have to set up an xdotool command to simulate the key sequence - more trouble than it's worth IMO.

If you want to run it in conky:

${execpi 90  pkill -x -USR1 fluxbox}

or set that command up as a cron job.

39
Artwork & Screenshots / Re: September 2017 Screenshot thread
« on: September 22, 2017, 12:02:49 AM »
^ that stormy wallpaper is blurring all your windows  :D



checking out sublime text editor.

40
I've Got a Life / Re: Kid's and Dog's
« on: September 16, 2017, 02:16:20 PM »
Nice.
Who plays that guitar?

41
I've Got a Life / Cassini - end of mission
« on: September 15, 2017, 12:36:22 PM »
Cassini will plunge into Saturn today - 15 Sept. 2017

20 year mission in space completed.

Cassini - the Grand Finale

42
Artwork & Screenshots / Re: September 2017 Screenshot thread
« on: September 12, 2017, 06:17:17 PM »
No call.

Actually, there may be some backlash aimed at the Weather Channel and other news outlets over-hyping the destructive power of the storm and accentuating the doom-and-gloom aspect. Seen a couple editorials with that slant, hopefully it doesn't get out of hand and people stay focused on the relief efforts.

43
General Support / Re: Xorg update in the works?
« on: September 12, 2017, 05:48:52 PM »
moment of truth -



Edit - success  8)

44
General Support / Re: Xorg update in the works?
« on: September 11, 2017, 09:58:26 AM »
Yes, I'm running the dkms module for Nvidia.

45
General Support / Re: Xorg update in the works?
« on: September 11, 2017, 01:14:13 AM »
Nvidia is probably a safe guess then - based on what snap pointed out about mess. There were several packages for X and kernel that came in with that.

Installing Nvidia propietary driver used to be so easy. Now it's a royal pain in the ass.

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